Now Playing: Star Trek Legacy Modding Guide Damage Mesh Techniques

  • Description:  This video quickly goes over 3 damage mesh techniques for Star Trek Legacy. The first and easiest is a simple mesh duplicate and then turn it inside out with the reverse vertex order feature in Milkshape. That method is usually reasonably successful, but when a ship gets sa hole knocked in it and you look inside the hole, it looks like the whole ship is hollow and burning. The next method is to duplicate the mesh then scale and move the vertexes around to get the new mesh to fit inside the real mesh. This method works well and is often used as well, its trickier and takes more attention to make but the ship doesnt look hollow when a hole is punched into it. That second method is what we use at CJG most of the time for the Ultimate Universe mod. If you dont make the damage mesh fit down below the main hull surface you will end up with it sticking out at places and messing up the view. The final method is to make a new low poly mesh inside the ship, this method greatly reduces the overall poly count of the ship. I prefer using the low poly method when I can, especially if its a higher poly ship to start with.
  • Tags:  Star  Trek  Legacy  video  guide  damge  mesh  methods  cjg  howto  tutorial  
  • Added:  12-17-10  Views:  (480)
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